
Relay
The station has been dark for sixty days. The drones are still running. You have five terminals to restore.
Day sixty. No personnel on site. No incoming signals detected. Drone patrol cycles continuing. Connection lost. Waiting for restoration.
What's going on
Astranova's remote relay station has gone offline, taking a critical link in their deep-space communications backbone with it. You're the field technician sent to fix it manually.
The problem: without a live relay signal, the station's autonomous maintenance drones never received their shutdown command. They've been running their patrol cycles ever since. They don't know the station is empty. They don't know you're supposed to be here.
How it works
Work your way through five rooms, each guarded by a drone on patrol. Reach the relay terminal, reconnect the scrambled cable routing, and watch the backbone light back up — section by section.
Get spotted and you'll be carried back to the entrance. The drones are just doing their job. So are you.
The drones will not hurt you. They will, however, set you back. Learn the patrol routes. Pick your moment.
Features
- Cable routing puzzles — reconnect each junction terminal by tracing a path through a scrambled grid
- Drone stealth — three patrol types, each with different detection behaviour
- A station with history — log fragments recovered from each terminal piece together sixty days of silence
- Voiced narration — Rook talks to himself. Measured, dry, professional. He's done this before.
Controls
- WASD — Move
- Mouse — Look
- E — Interact / confirm
- Click — Rotate puzzle tile
Made for Game Jam 2026 — Theme: Connections
| Published | 18 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Eacaw |
| Genre | Puzzle |
| Made with | Unity |
| Tags | 3D, pipe-puzzle, Sci-fi, Space |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |




